palliate v0.0.1
Palliate application and built-in plugins
UI::GL::context_guard Struct Reference

#include <context_guard.h>

Public Member Functions

 context_guard (GLFWwindow *context)
 
 context_guard (Window *window)
 
 context_guard (context_guard &&)=default
 
 context_guard (const context_guard &)=delete
 
context_guardoperator= (context_guard &&)=delete
 
context_guardoperator= (const context_guard &)=delete
 
 ~context_guard ()
 

Constructor & Destructor Documentation

◆ context_guard() [1/4]

UI::GL::context_guard::context_guard ( GLFWwindow *  context)
inlineexplicit

◆ context_guard() [2/4]

UI::GL::context_guard::context_guard ( Window window)
inlineexplicit

◆ context_guard() [3/4]

UI::GL::context_guard::context_guard ( context_guard &&  )
default

◆ context_guard() [4/4]

UI::GL::context_guard::context_guard ( const context_guard )
delete

◆ ~context_guard()

UI::GL::context_guard::~context_guard ( )
inline

Member Function Documentation

◆ operator=() [1/2]

context_guard & UI::GL::context_guard::operator= ( const context_guard )
delete

◆ operator=() [2/2]

context_guard & UI::GL::context_guard::operator= ( context_guard &&  )
delete

The documentation for this struct was generated from the following file: